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Impulse-Momentum Theorem

Reference for impulse-momentum theorem J = Ft = Δp = mΔv.
Covers elastic and inelastic collisions, conservation of momentum, and crash and rocket examples.

The Formula

J = F × Δt = Δp = m × Δv

The impulse-momentum theorem states that the impulse (force applied over time) equals the change in momentum. A larger force or a longer application time produces a greater change in velocity.

Variables

SymbolMeaningUnit
JImpulseN·s (Newton-seconds)
FAverage force appliedN (Newtons)
ΔtTime the force is applieds (seconds)
ΔpChange in momentumkg·m/s
mMass of the objectkg
ΔvChange in velocitym/s

Example 1

A 0.15 kg baseball goes from 0 to 40 m/s after being hit. Find the impulse.

J = m × Δv = 0.15 × (40 - 0)

= 6 N·s

Example 2

A 1000 kg car stops from 20 m/s in 5 seconds. Find the average braking force.

Δp = m × Δv = 1000 × (0 - 20) = -20,000 kg·m/s

F = Δp / Δt = -20,000 / 5

= -4,000 N (the negative sign means the force opposes motion)

When to Use It

Use the impulse-momentum theorem when:

  • Analyzing car crash forces and airbag design
  • Calculating forces in sports (bat hitting ball, foot kicking ball)
  • Designing shock absorbers and protective equipment
  • Solving collision problems when time of contact is known

Key Notes

  • Impulse-momentum theorem: J = Δp = mΔv: Impulse (J = FΔt) equals the change in momentum. A large force over a short time gives the same impulse as a small force over a long time.
  • Units are equivalent: N·s = kg·m/s. Both are correct units for impulse and momentum — they are dimensionally identical.
  • Conservation of momentum: In a closed system with no external forces, total momentum is conserved: p₁_before + p₂_before = p₁_after + p₂_after. This applies to all collisions.
  • Elastic vs inelastic collisions: In elastic collisions, both momentum and kinetic energy are conserved. In inelastic collisions, only momentum is conserved — some KE converts to heat or deformation.
  • Practical design insight: Car crumple zones and padded dashboards extend the collision time (Δt), which reduces the peak force even though the impulse (and thus Δp) stays the same.

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